Resume
Education
Rochester Institute of Technology, Rochester, NY (August 2018—May 2022)
Bachelor of Science/Master of Science, Game Design and Development
Graduated May 2022
GPA: 4.0
Genesee Community College, Batavia, NY (August 2012—May 2018)
Associate of Science, Liberal Arts and Science: Natural Sciences
Graduated May 2018
GPA: 4.0
Skills
Technical Skills
- Programming Languages: C#, C++, HTML, CSS, JavaScript, SQL, Visual Basic, Java
- Game Engines: Unreal Engine 4, Unity Engine, MonoGame
- Development Tools: Visual Studio, Brackets, GitHub, Perforce
Functional Skills
- Interpersonal Skills: Leadership, Communication, Teamwork
- Other Skills: Problem Solving, Organization, Attention to Detail, Perseverance
Work Experience
Software Developer at Monsees Group, Rochester, NY (May 2021—Present)
- Worked on the company’s internal intranet site to implement new features and fix bugs in their existing codebase.
- Projects included creating a calculator to help machinists determine optimal speeds for specific operations, improving their materials ordering system and porting it from Visual Basic to C#, and adding better functionality to better keep track of inventory and day-to-day operations.
- Updated the codebase to be more efficient and standardized.
Software Developer at RS Automation, Albion, NY (May 2020—July 2020)
- Developed a desktop application using C++ and Visual Basic to allow users to transfer data between programmable logic controllers and an Excel spreadsheet.
- Designed an interface that reads and writes data to devices in a vacuum distillation system.
- Wrote a program to automatically turn devices off when extreme values are recorded by sensors.