Resume

Education

Rochester Institute of Technology, Rochester, NY (August 2018—May 2022)

Bachelor of Science/Master of Science, Game Design and Development
Graduated May 2022
GPA: 4.0

Genesee Community College, Batavia, NY (August 2012—May 2018)

Associate of Science, Liberal Arts and Science: Natural Sciences
Graduated May 2018
GPA: 4.0

Skills

Technical Skills

  • Programming Languages: C#, C++, HTML, CSS, JavaScript, SQL, Visual Basic, Java

  • Game Engines: Unreal Engine 4, Unity Engine, MonoGame

  • Development Tools: Visual Studio, Brackets, GitHub, Perforce

Functional Skills

  • Interpersonal Skills: Leadership, Communication, Teamwork

  • Other Skills: Problem Solving, Organization, Attention to Detail, Perseverance

Work Experience

Software Developer at Monsees Group, Rochester, NY (May 2021—Present)

  • Worked on the company’s internal intranet site to implement new features and fix bugs in their existing codebase.

  • Projects included creating a calculator to help machinists determine optimal speeds for specific operations, improving their materials ordering system and porting it from Visual Basic to C#, and adding better functionality to better keep track of inventory and day-to-day operations.

  • Updated the codebase to be more efficient and standardized.

Software Developer at RS Automation, Albion, NY (May 2020—July 2020)

  • Developed a desktop application using C++ and Visual Basic to allow users to transfer data between programmable logic controllers and an Excel spreadsheet.

  • Designed an interface that reads and writes data to devices in a vacuum distillation system.

  • Wrote a program to automatically turn devices off when extreme values are recorded by sensors.